I've finally released my game that I've been working on for about 5 months. It's a turret defense game. Everyone should go and check it out!


Desert Outpost Defense finally released.

New game on the way!

2007-11-27 12:01:55 by Ciph3rzer0

I've been working for more than a month on my current RTS game engine. I've probably averaged about 6 good hours of work a week on it. But it's coming along nicely. The hardest part is actually coming up with the game ideas and drawing the stuff. I believe the first release will be a Defense game similar to Onslaught 2. I've attached a screenshot, if you check my forum posts you can probably find demos of the current version.

Ideas for anything welcome. As well as comments.

New game on the way!

Clock Day Is SHIT

2007-08-15 14:44:51 by Ciph3rzer0

Clock day is full of shit. Seriously. All these shitty submission coming in with phenomenal scores.


Well, it sucked that not to long ago my old computer died, and I lost a lot of stuff. But its pretty cool that I found some old jump drives that had some really important info on it, so all is not lost!

AS3 is kicking my butt, and its really hard to do anything. I have many ideas, but I think my next project is going to be a defense/strategy game like none other! Lets just say it has all the advantages of Turn-based and Real-Time strategy games, with none of the disadvantages. Not to mention all the fun of a defense game.

How do I do that? Well to tell you would be to give away my brilliant new idea. But just keep your fingers crossed that I can get a grip on AS3.

(The thing that really sucked from my dead computer is all the little animations and stupid games I made I wanted to upload to NG but they didn't really warrant being submitted to the portal. I was going to upload them now for people to see who wander by my user-page, but oh well, all is lost :(

New user pages... yay.

2007-07-19 15:53:20 by Ciph3rzer0

This whole thing is cool I guess. Whatever. I fixed up a banner and uploaded it. Maybe I'll add some other stuff later. I was hoping for a little more control. Oh well.